Eight characters, one world
The roster brings together Pip, Blitz, Ripple, Bramble, Flurry, Nova, Pebble and Wisp. Their portraits, silhouettes and elemental identities already exist in the project.
The website uses those original assets. New descriptive copy is a draft for this site, and does not establish final story events, unlock order or combat abilities.
A permanent town with a purpose
The approved direction includes eight buildings with four major visual stages: Hearth, Market, Vault, Harbour, Workshop, Garden, Observatory and Scout Lodge. Coins and Crystals support progression.
Town upgrades are planned to benefit single-player play. The battle preparation system allows one preparation and one support option, rather than stacking every building’s benefit in every battle.
No reset or compulsory expedition cycle is introduced by this town direction. Exact costs, rewards and pacing are still open.
More ways to play together
Computer rivals, expanded shared-device play and online multiplayer are part of the larger product direction. Up to eight players is the multiplayer target. Leaderboards belong to future development.
The interactive board on this website is a separate classic-rule demonstration. It is not evidence of a finished native eight-player or networked mode.
Public release details are still ahead
The game is called Burst Brawl. The public domain, store links and release date have not been finalized. The intended business model is free download with ads and optional purchases.
The website’s current goal is to introduce the world and make the creative direction reviewable. Public launch comes after feature, store, support and privacy details are verified.