The same cast, wherever you are
Bring an elemental identity into a connected match with friends. The target includes up to eight players, extending the game beyond a two-player-only experience.
Player counts do not by themselves confirm teams, cross-platform support, asynchronous play or matchmaking. Each of those needs its own implementation and release validation.
A level competitive starting point
Town buildings are planned to grant useful single-player progression. Multiplayer will disable those combat advantages or standardize loadouts, so permanent town growth does not silently decide a competitive match.
Exact competitive rules, reconnection behavior and match integrity systems remain development work.
Leaderboards come later
Multiplayer leaderboards are part of the future direction. Ranked seasons, rating rules and leaderboard rewards are not yet announced.
This page will become a practical online setup guide when real account, invitation and session flows are ready to document.